When you do, you get to draw two cards and put a Quest Token on Yes Man
Play This, Not That Four-mana Demolish, over a ten+-year lifetime, was a staple in approximately one total deck, whereas the three-mana version saw play almost wherever a red mage could afford to cast it
Not all control decks have countermagic
Quoting the Comprehensive Rules: 704.5q If a permanent has +1/+1 and -1/-1 counters on it, then pairs of a +1/+1 and -1/-1 counter are removed from it as a state-based action. Whenever you add a positive or negative counter to a creature, you first remove the opposite counter the creature may have
(If a creature has multiple instances of melee, each triggers separately.) Legendary Creature - Human Knight Anthem (CTRL to add secondary) Artifact Artifact (CTRL to add secondary) Burn Burn (CTRL to add secondary) Copy Delina, Wild Mage Whenever Delina attacks, choose target creature you control, then roll a d20
Certainly playable with its good high standalone power level but not a card I am looking to run outside of a tribal deck